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Indiesplosion!: Episode I (February, 2010)

Hello again! Today I bring you my new bimonthly article based entirely on Indie games. I will post a new Indiesplosion! every other Saturday to show you games I have played that need to be shown but not necessarily with an entire review dedicated to that single game. This article will usually feature three to five games, depending on how many I have played well enough to review. I may also preview games that are upcoming, but no more than a “look at this fancy thing here” because I won’t know the ins and outs of the game. I’ll try to offer information on where to get the game as well as other information on it. If anyone wants me to do a full review of any of the games I’ve put in here just say so in the comments. Alright! Indiesplosion! in 3…2…1…

Devil’s Tuning Fork:

This game is a breath of fresh air. The basic story is…interesting. Apparently all the children in your local area are falling into comas for some unknown reason. I suppose there isn’t really an explanation other than the devil is doing it, but that isn’t really the point of the game. You are the latest victim of these random devil comas and so you enter the coma world.Once inside you will notice one thing immediately…you can’t see anything. That’s right there are no lights in the coma world. The only way to see anything in the level is with the Devil’s Tuning Fork you get shortly after starting. By clicking you send out sound waves to reveal the area around you. You have two pitches, the higher one lasts longer and the lower one reveals tiles which drop out from under you if stepped on. The main objective is to rescue the children who are also in the coma world who you meet throughout the game. You complete various puzzles and such to get out of the coma world with all of the children. The game is very peaceful when you are playing except for the random demon speak and crying children. Yeah it’s freaky at times…

Igneous:

In Igneous you are an Idol consumed by a blue spirit who wants to get out of the cave you are trapped in. Or something like that, there is also a bad totem preventing your escape, but this game is not meant to have a story. This game is intense. Even on normal you feel the rush as you escape the magma and flaming rocks at you heels. The game climaxes at the end when you go head to head with the totem as he tries to stop your escape. This game’s graphics are superb. Beautifully rendered 3D structures and magma makes this game rock.

The Blob:

Many of you know this game as De Blob for the Wii. Well they thought the German original was so good the made it into a full length game! You play an alien who crashes onto an alien planet who absorbs aliens to change your color. You can combine colors to get the desired color to paint certain buildings. Then you go around town painting everything to…uh…make people happier. These games don’t really have stories, or if they do I didn’t get them, but either way The Blob is a fun casual spend-time-doing-nothing game.

Exception:

Hooray for side scrolling, Japanese, many object, 3D shooters! What a crazy game. Everything but some menu items are in Japanese, so don’t think about trying to figure out everything. It’s best to just jump into it and play. It’s you basic shooter: Mouse to aim, arrows to move, and left click to shoot, right click to homing shot, and middle click to push. Sounds simple right? Well once you get used to it it is really fun. Simple enemies, complex bosses, while always having that sense of claustrophobia surrounded by enemies…er…boxes…everything is just a  box. Here look:

I'm the blue mass of lights!

Don’t Look Back:

Alright finally a game with a story. You play a guy who has recently lost someone and is by their grave. So you head out on an adventure because of it. The atmosphere is very nice, and keeps you in the game. You travel through three sections of the map fighting various enemies, solving various puzzles to reach the end where you meet your loved one as a spirit. The spirit will begin to follow you as you exit the cave. The catch is, which you may have figured out, you can’t look at her because she disappears. So you try to exit the cave with thee added challenge of not being able to look back. It’s all very well done and leaves you with a WTF moment at the end which I’m still not to sure about.

Want any of these games? Here take this:

Devil’s Tuning Fork

Igneous

The Blob

Exception

Don’t Look Back(Online), Don’t Look Back(Download)

2 Responses for “Indiesplosion!: Episode I (February, 2010)”

  1. Serge says:

    Yeah, just beat dont look back. Not so sure how I feel about it either.

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